Pixelbrei is a Game-Engine written in C++ using the SDL Library
There are currently two projects: the engine (which is called "pixelbrei") and its mapeditor (which is called "mapedit).
For each project there is a module in the pixelbrei CVS repository.
There are no releases yet
You can obtain the latest CVS code with the following commands:
cvs -d:pserver:firstname.lastname@example.org:/cvsroot/pixelbrei login cvs -z3 -d:pserver:email@example.com:/cvsroot/pixelbrei co modulename
Press enter when you are prompted for a password
modulename can be "pixelbrei" or "mapedit"
You can also Browse the CVS Repository
Last Change: Mon Sep 6 20:04:46 GMT 2004