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Pixelbrei is a Game-Engine written in C++ using the SDL Library
There are currently two projects: the engine (which is called "pixelbrei") and its mapeditor (which is called "mapedit).
For each project there is a module in the pixelbrei CVS repository.


There are no releases yet


You can obtain the latest CVS code with the following commands:

	cvs login
	cvs -z3 co modulename

Press enter when you are prompted for a password
modulename can be "pixelbrei" or "mapedit"

You can also Browse the CVS Repository

Last Change: Mon Sep 6 20:04:46 GMT 2004